
Text type
This can be either 3D or CG. 3D text consists of polygons just like any 3D models and
can be extruded to give it real depth. It also scales very well. CG type text gives you a
traditional look and it is bitmap based. You can easily define color blends, edges,
shadows, but since it is a bitmap, it scales less well than 3D text.
Properties of 3D type text:
• quality: This setting influences how the application should convert truetype to polygons.
The higher the value the more polygon the convertsion will result in and the more closely
it will follow the curves of rounded characters. If you do not plan to show that particaular
text object close to the camera (big in size), higher settings could result in a higher load
on the GPU without a good reason.
• Material (face and extrude): you can choose from this dropdown list of already defined
materials by clicking on their names. Separate Materials can be used for the font face
and – in case it is an extruded font – for the extrusion.
• shadow/edge: These are 2D effects probably familiar for those who worked with 2D
graphics. Actually drop shadow is a copy of the text placed by Nemo behind the text as a
fake shadow and the edge is drawn as a contour around the characters.
• colour: colour of the edge/drop shadow
• offsetx, offsety: position of the shadow in relation to the text. If you use an edge instead
of the shadow, only offsetx is used to set the width of the edge.
• opacity: the transparency of the shadow (1=opaque, 0=transparent)
Properties of CG type text:
• quality: The higher the value the bigger the resolution of the bitmap the characters of the
text will be rendered to, but also the more time it needs for rendering. The same applies
as for 3D text: if you plan to position or size the text object to remain relatively small, you
should not use a higher setting.
• There is a blend of colours between colorStart and ColorEnd that represents the color of
the face of the font. By default the blend is defined with two colors represented by the
elliptically shaped dots placed below the strip. You can add another color by double
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