
VII Imports
The concept of Imports has already been mentioned earlier, but now that you have already
learned about animation, we can go into the details of how it can be used.
Each page is a template for the actual graphics, its contents has constant elements that are
always the same and also variable elements that change from one instance to the next. The
Imports are used to define which element is variable and how.
Select the Imports tab of the Properties panel in order to create and set the Imports:
To create a new import you have to 'tag' the keyframe you wish to create an import for by
checking the 'Import tag' box in the Animation panel and in Curve edit mode:
84
Comentarios a estos manuales