Bluefish444 Create3D Manual de usuario Pagina 32

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varying logos of sponsors in the end credit would be extremely complicated. If for
example the number of sponsors and their logos would change from one show to the
next the template would need constant modification and update. To make this task
simple, the following solution is used: a list is compiled from the bitmap files of logos,
and the application automatically applies these bitmaps as textures on simple rectangles
and adds them to the scrolling ticker. The operator only needs to feed the filenames in
NemoPlay as Import data.
text of the ticker (typed in or read as a Unicode text file):
Although tickers usually show simple text made up of one font, it is possible to place
different text objects and objects of a different type. Objects to be used in a ticker should
be placed in the hierarchy below the ticker, as its “children”. When a new ticker is
created, it automatically creates the minimum number of one text object as its child.
For Nemo to know which text, logo or non-text type object should appear in a given part
of the ticker, special tags are used in the text of the ticker. You can choose from the
following tags:
#Txx_
It indicates the index number of the text object attached to the Ticker in hierarchy. XX is
always a two digit number, the first Text object among the children of the Ticker gets an
index number of 01, the second text object is 02, etc.
#Pxx_
From the Primitives that are children of the the ticker object, xx indicates the index
number (starting from 01, see above).
#Mxx_
From the 3D Model objects that are children of the the ticker object, xx indicates the
index number (starting from 01, see above).
#Cxx_
From the Clock objects that are children of the the ticker object, xx indicates the index
number (starting from 01, see above).
#Lxx_
From the list of bitmaps you add to the logo list, xx indicates the index number (starting
from 01, see above)
Other, optional parameters for logos:
Since logos are not individual objects with modifiable properties, there are optional data
that can be entered as part of the text of the ticker to help adjust certain parameters of
the logos:
J,xoff,yoff,size - where
J: justifying the logo within the text to left, centre or right (corresponding values L, C or
R).
xoff: horizontal translation in relation to the calculated coordinate
yoff: vertical translation in relation to the calculated coordinate
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